Author Archive

New Readers Games

I’ve been sent details of some new readers games that I’d like to share. If you have sent me your game and not seen it mentioned yet drop me another note and I’ll add it to the list. With moving machines and a recent crash I’ve lost some emails so can’t be sure I’ve included everyones.

All of the games listed have been built using the 71Squared game engine that is described through our tutorials and the “Learning iOS Game Programming” book.

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Particle Designer gets some love

As you will have seen we put out a new version of Particle Designer recently that included a number of the most asked for features, such as background images and particle rotation. Particle Designer has certainly been unloved for a while as we worked on Glyph Designer, but with Glyph Designer 1.4 released now we are going to giving Particle Designer some TLC.

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Glyph Designer 1.4 – Released

We have just released version 1.4 of Glyph Designer. This release contains a number of new features as well as fixes to some bugs that were reported. The details of the release are:

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My First Day & The Apple Company Store

First I must apologise for this post being a little me, me, me, me, me ;o)

As you may know from a previous post I was in San Francisco last week as Monday 18th April was my first day at my new company,Vindicia. I love San Francisco and being there on my first day and being able to meet my new colleagues was fantastic. I learnt so much and got myself even more excited about the opportunity than I already was. I haven’t felt the same buzz about my day job for years and whilst moving from a Large company such as Oracle is a little scary, I feel like it’s the best thing I could have done.

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Particle Designer 1.3 Released

After a VERY long cap between releases, version 1.3 has finally been released. This release contains the following.

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Away on business

Hi all

Quick note to let readers know that I am away this week in San Francisco. I’m starting at the new company which I’m really looking forward too.

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Glyph Designer 1.3 Released

Today we released version 1.3 of Glyph Designer. If you are already a Glyph Designer user then this will be available through the auto update feature within the app. If your not already a Glyph Designer user then you can download the trial version which is also version 1.3.

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Tutorial 14 – Moving to 3D

I’ve finally got a new tutorial done and it feels great :)

In this tutorial I take the XCode 4 OpenGL ES Template and show the change needed to be able to render in 3D. The Tutorial runs through all the changes made to remove the OpenGL ES 2.0 render code, add a depth buffer, add code to support a game loop (as seen in earlier tutorials) and then shows how to render a grid made of lines and a number of colored squares in 3D space.

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Paper Rocket – Readers Game

Another reader has released their game, Paper Rocket by Gamedivision.

Get ready to fly around like a crazy astronaut in the awesome space flight survival game PAPER ROCKET! You control a badly drawn spaceship. Your mission: DON’T CRASH! Tilt your phone to avoid obstacles while your speed increases by the second.

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Calling all Particle and Glyph Designer users

Just as we have being trying to showcase games that have been created using source code or tutorials from the blog in our Readers Game section, I want to start collecting information on apps that have used either the Particle Designer or Glyph Designer tools.

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