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	<title>Comments on: New version of Tiled</title>
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	<link>http://www.71squared.com/2010/02/new-version-of-tiled/</link>
	<description>iPhone Game Development - Web Development</description>
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		<title>By: mike</title>
		<link>http://www.71squared.com/2010/02/new-version-of-tiled/comment-page-1/#comment-2696</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Tue, 16 Feb 2010 18:34:49 +0000</pubDate>
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		<description>Hey Scott, that is great.  If you ever want to pull your findings together into a text tutorial let me know, I&#039;d be happy to give you access as a contributor to the blog and put it up as a tutorial :o)

Mike</description>
		<content:encoded><![CDATA[<p>Hey Scott, that is great.  If you ever want to pull your findings together into a text tutorial let me know, I&#8217;d be happy to give you access as a contributor to the blog and put it up as a tutorial :o)</p>
<p>Mike</p>
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		<title>By: Scott</title>
		<link>http://www.71squared.com/2010/02/new-version-of-tiled/comment-page-1/#comment-2692</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Tue, 16 Feb 2010 18:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.com/?p=1175#comment-2692</guid>
		<description>Hey Mike,

I just started using the newer version of the map editor and really like it.  I was the one that started the Collision Detection thread in the forum.  I&#039;m now using Layer Objects as a way to mark my collision boundaries.  I like the fact that you can set these regions to any size and they don&#039;t have to be in multiples of your tile sizes.  Some of my walls are in the middle of the tiles.  Using Objects allows me to fine tune my collision boundaries.

I plan to chronicle my Collision Detection progress in the forum.  Hopefully it will help others and others can give me ideas as well.

That is, until your book comes out ;-)

Thanks again...

-Scott</description>
		<content:encoded><![CDATA[<p>Hey Mike,</p>
<p>I just started using the newer version of the map editor and really like it.  I was the one that started the Collision Detection thread in the forum.  I&#8217;m now using Layer Objects as a way to mark my collision boundaries.  I like the fact that you can set these regions to any size and they don&#8217;t have to be in multiples of your tile sizes.  Some of my walls are in the middle of the tiles.  Using Objects allows me to fine tune my collision boundaries.</p>
<p>I plan to chronicle my Collision Detection progress in the forum.  Hopefully it will help others and others can give me ideas as well.</p>
<p>That is, until your book comes out ;-)</p>
<p>Thanks again&#8230;</p>
<p>-Scott</p>
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