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	<title>Comments on: BumpTop: This looks very cool!</title>
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	<description>iPhone Game Development - Web Development</description>
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		<title>By: mike</title>
		<link>http://www.71squared.com/2010/01/bumptop-this-looks-very-cool/comment-page-1/#comment-2506</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Fri, 22 Jan 2010 16:55:12 +0000</pubDate>
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		<description>OMG!!</description>
		<content:encoded><![CDATA[<p>OMG!!</p>
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		<title>By: Tony</title>
		<link>http://www.71squared.com/2010/01/bumptop-this-looks-very-cool/comment-page-1/#comment-2497</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Thu, 21 Jan 2010 13:48:28 +0000</pubDate>
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		<description>WOW! BumpTop is really impressive. Why didn&#039;t I think of that?! Although I like to keep my desktop as clean and uncluttered as possible, BumpTop can be very useful. Very cool. Thanks for that, John.

Cheers!</description>
		<content:encoded><![CDATA[<p>WOW! BumpTop is really impressive. Why didn&#8217;t I think of that?! Although I like to keep my desktop as clean and uncluttered as possible, BumpTop can be very useful. Very cool. Thanks for that, John.</p>
<p>Cheers!</p>
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		<title>By: JasonV</title>
		<link>http://www.71squared.com/2010/01/bumptop-this-looks-very-cool/comment-page-1/#comment-2495</link>
		<dc:creator>JasonV</dc:creator>
		<pubDate>Thu, 21 Jan 2010 04:27:51 +0000</pubDate>
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		<description>Hi Mike,
I&#039;ve been working through your tutorials for a couple of months now.  They have been really helpful.  I would never have figured out even how to begin with Cocos2d and spritesheets without them.  I&#039;ve got about eight books on app dev and I&#039;ve learned more from you than all of them combined.

Speaking of which...there is a youtube video of you moving your player ship with the accelerometer.  The movement is totally smooth.  I can get mine to move but it is not very responsive etc.  I&#039;ve read about the high pass filters, etc and am still not making progress.  Could you share the code you used to make that happen (or is it the same code in Tut #11 (AccelerometerSimulation.m)?  The tut code just didn&#039;t seem as smooth as the youtube video.  

Really great job on the tutorials.  Thanks again. Jason

http://www.youtube.com/watch?v=C6kE74uL0Ro</description>
		<content:encoded><![CDATA[<p>Hi Mike,<br />
I&#8217;ve been working through your tutorials for a couple of months now.  They have been really helpful.  I would never have figured out even how to begin with Cocos2d and spritesheets without them.  I&#8217;ve got about eight books on app dev and I&#8217;ve learned more from you than all of them combined.</p>
<p>Speaking of which&#8230;there is a youtube video of you moving your player ship with the accelerometer.  The movement is totally smooth.  I can get mine to move but it is not very responsive etc.  I&#8217;ve read about the high pass filters, etc and am still not making progress.  Could you share the code you used to make that happen (or is it the same code in Tut #11 (AccelerometerSimulation.m)?  The tut code just didn&#8217;t seem as smooth as the youtube video.  </p>
<p>Really great job on the tutorials.  Thanks again. Jason</p>
<p><a href="http://www.youtube.com/watch?v=C6kE74uL0Ro" rel="nofollow">http://www.youtube.com/watch?v=C6kE74uL0Ro</a></p>
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