Posts Tagged ‘iphone’

Project 72

I came across a site yesterday which is documenting in real time a team of four guys who writing an iPhone game in 71 hours, hence the name of the project.

They all seem to have experience already and hence thought they could create the entire game in 7 days, with the actual game coding being done in 71 hours. Their website is tracking a countdown timer and also has a live web cam of them working away. It also has regular video updates of their progress on the game which is not looking bad at all.

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TBXML – XML parsing on the iPhone

Just wanted to remind people about TBXML developed by Tom Bradley. This is an Objective-C based XML parser for the iPhone that is QUICK and light on resources. It has a really simple API and can be implemented really quickly.

If all you want to do is read and parse XML then this is a library you should check out. It is open source so you can see how its been done and change as necessary. If you don’t want to change it yourself then drop Tom a note and he is very quick in making changes that fit with the purpose of the library.

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News: Apple lifts veil on App Store approval status

Apple has added a feature to its Dev Center website allowing developers to view the approval status of submitted apps.

In a move that is sure to please many, developers tell AppleInsider that Apple’s Development Center website has added the ability for developers to track the status of apps currently under review. In the past, Apple had notoriously kept developers in the dark about Apple’s review and approval process.

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News: iPhone C64 emulator returns to the App Store

Ask Jack Tramiel and I’m sure he’ll tell you the Commodore 64 had more than its share of difficulties in getting to the market, and Manomio’s C64 emulator for the iPhone has certainly had its own share of difficulties. But just as we promised last week, C64 is now back on the App Store at £2.99, and this time for good.

Edit: Confusion over pricing from Twitter. 2.99GBP, 4.99USD and 5.99AUD

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News: Australian developer creates first iPhone virus

A 21-year-old Australian TAFE student has created the world’s first iPhone virus designed to infect phones that have not been protected by passwords.
But the creator of the virus, Ashley Towns, has since retreated from the public eye after releasing the app, blocking his Twitter account in order to prevent users from reading his updates.

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Tap Treats Halloween

The guys over at Barking Dog Creative have released another iPhone app using the 71squared.com sound engine.

Just wanted to let you know that we’ve released *another* iPhone app that benefitted from your tutorials. This time, it’s a Halloween-themed app called “Tap Treats Halloween”. Like “LetterWriter Oceans,” it took advantage of the audio code you put up on the blog.

So thanks again for the great blog.

App Store Link »
Website Link »

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News: iPhone dev prices game at $39.99 to spite stingy customers

Indie developer Schiau Studios has raised the price of its Alchemize iPhone game to $39.99 (£23.99 in the UK) after receiving complaints about its original $2.99 price point being too high.

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News: How to become an iPhone app developer

Calling all iPhone users: there’s a resounding future in building iPhone applications -apps in iPhan lingo. So says Apple itself, which sponsors app development conference, provides tools and sells the finished, approved app through its store.

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News: iPhone Dev-Team Releases PwnageTool 3.1 for iPhone 2G, 3G

The iPhone Dev-Team has released PwnageTool 3.1 which can be used to jailbreak iPhone 1st Generation (2G), the iPhone 3G and the iPod touch 1G on the 3.1 firmware.

This release does not work with the 3GS or 2G/3G iPod touch. Support for these devices will be added in the near future.

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News: Google Fast Flip launches with iPhone and Android versions

Google took the wrappers off its experimental Fast Flip news-browsing website yesterday, and debuted a mobile-friendly version for iPhone and Android at the same time.

The main website, which is an offshoot from Google News, aims to mirror the ability to flip through a magazine or newspaper in the real world, scanning articles for something interesting.

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Twitter (@71squared)

About the authors

John is a Web Developer working in Perth, Australia for Bouncing Orange - graphic + web design.

Mike works for the largest enterprise software company in the world.

They both love technology, especially Apple and dabble in iPhone dev in their spare time.