After playing around (for hours!
Looking in my plist I have
blendFuncDestination:1
blendFuncSource:770
I've tried to manually set the blendFunc property of the CCParticleSystem but this also has no effect.
CCParticleSystem* system;
// uses a plist with the texture already embedded
system = [CCPointParticleSystem particleWithFile:@"Intro2sec.plist"];
system.autoRemoveOnFinish=YES;
system.blendAdditive=YES;
system.blendFunc=(ccBlendFunc){GL_SRC_ALPHA, GL_ONE};
Would anyone know why this might be happening.
I'm using SDK 3.2.4 and baseSDK and development target iOS4.1
iPhone 3G as the development device.
Thanks,
Mark


