Hello everyone! Wow, so I am extremely proud to announce that my first game Paper Rocket is out on the app store now. It has been a long journey for me - I started out knowing nothing about iOS programming more than a year ago, (although I did have several years of programming experience) or the Mac platform for that matter.
Paper Rocket would't have been possible without the 71squared tutorials and the people on this forum who have helped me out with many problems along the way - THANK YOU!
I still have some promo codes left so if you want to try my game just post in this thread and I'll send you a code. I'm off to work on the next update
You control a badly drawn spaceship. Your mission: DON’T CRASH! Tilt your phone to avoid obstacles while your speed increases by the second.
Intuitive and easy to pick up control scheme
Runs at a super fluid 60 frames-per-second
Unique “did-I-draw-this?” art style
An awesome thumping soundtrack
Unlockable additional space ships and music
Player progression and levelling system