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	<title>71² - The ramblings of two 30-something developers &#187; iPhone Game Programming</title>
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	<description>iPhone Game Development - Web Development</description>
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		<title>VTM Sneak Peak 2</title>
		<link>http://www.71squared.com/2011/11/vtm-sneak-peak-2/</link>
		<comments>http://www.71squared.com/2011/11/vtm-sneak-peak-2/#comments</comments>
		<pubDate>Sun, 06 Nov 2011 19:36:30 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[Conference]]></category>
		<category><![CDATA[iPhone Game Programming]]></category>

		<guid isPermaLink="false">http://www.71squared.com/?p=1793</guid>
		<description><![CDATA[I&#8217;ve put up another video showing the latest version of the game prototype I&#8217;ll be using as VTM on 12/13 November in Boston. This shows the 3D particle emitter I&#8217;ve implemented which I&#8217;m using for sparks on the hull of the ships as they are hit by gun fire, the ship explosions and the plasma [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>VTM Sneak Peak</title>
		<link>http://www.71squared.com/2011/10/vtm-sneak-peak/</link>
		<comments>http://www.71squared.com/2011/10/vtm-sneak-peak/#comments</comments>
		<pubDate>Tue, 11 Oct 2011 19:21:55 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[iPhone Game Programming]]></category>

		<guid isPermaLink="false">http://www.71squared.com/?p=1791</guid>
		<description><![CDATA[Just wanted to post a small video that shows the game I&#8217;m going to be talking about at VTM in November. The video is a little shaky as I was trying to video while swinging the iPad around (it uses the gyro for input). Once the conference is out of the way the new tutorials [...]]]></description>
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		<slash:comments>9</slash:comments>
		</item>
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		<title>New ParticleEmitter class</title>
		<link>http://www.71squared.com/2011/09/new-particleemitter-class/</link>
		<comments>http://www.71squared.com/2011/09/new-particleemitter-class/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 11:26:02 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone Game Programming]]></category>

		<guid isPermaLink="false">http://www.71squared.com/?p=1775</guid>
		<description><![CDATA[It&#8217;s been a while since there have been any updates to the 71Squared ParticleEmitter class, but today I can announce that a new version is available that makes use of quads when rendering particles. This means that ParticleEmitter now supports rotation of particles. Particle Designer has always output the rotation information to the PEX format [...]]]></description>
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		<slash:comments>7</slash:comments>
		</item>
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		<title>Tutorial 14 &#8211; Moving to 3D</title>
		<link>http://www.71squared.com/2011/03/tutorial-14-moving-to-3d/</link>
		<comments>http://www.71squared.com/2011/03/tutorial-14-moving-to-3d/#comments</comments>
		<pubDate>Sun, 20 Mar 2011 17:09:49 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[iPhone Game Programming]]></category>
		<category><![CDATA[iPhone Tutorials]]></category>
		<category><![CDATA[iPhone/iPad Tutorials]]></category>
		<category><![CDATA[Objective-C]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.71squared.com/?p=1662</guid>
		<description><![CDATA[I&#8217;ve finally got a new tutorial done and it feels great :) In this tutorial I take the XCode 4 OpenGL ES Template and show the change needed to be able to render in 3D. The Tutorial runs through all the changes made to remove the OpenGL ES 2.0 render code, add a depth buffer, [...]]]></description>
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		<slash:comments>41</slash:comments>
		</item>
		<item>
		<title>Latest Sound Manager</title>
		<link>http://www.71squared.com/2011/01/latest-sound-manager/</link>
		<comments>http://www.71squared.com/2011/01/latest-sound-manager/#comments</comments>
		<pubDate>Mon, 03 Jan 2011 09:56:54 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[iPhone Game Programming]]></category>

		<guid isPermaLink="false">http://www.71squared.com/?p=1604</guid>
		<description><![CDATA[I&#8217;ve been asked a few times recently for the latest sound manager code, so I&#8217;m posting the latest version of the SoundManager class that was used in my game SLQTSOR. This version contains all the fixes that have been discussed in the Sound Manager Tutorials comments and was the version featured in &#8220;Learning iOS Game [...]]]></description>
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		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>Sneak Peek &#8211; Glyph Designer</title>
		<link>http://www.71squared.com/2010/12/sneak-peek-glyph-designer/</link>
		<comments>http://www.71squared.com/2010/12/sneak-peek-glyph-designer/#comments</comments>
		<pubDate>Thu, 09 Dec 2010 19:57:48 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[iPhone Game Programming]]></category>

		<guid isPermaLink="false">http://www.71squared.com/?p=1536</guid>
		<description><![CDATA[Just a quick post to share a sneak peek video of Glyph Designer. Glyph Designer is another game development tool following in the foot steps of Particle Designer. A tool that I&#8217;ve used for some time and that I describe in my book is Hiero. This is a Java based tool that allows you to [...]]]></description>
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		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>SLQTSOR user preferences</title>
		<link>http://www.71squared.com/2010/12/slqtsor-user-preferences/</link>
		<comments>http://www.71squared.com/2010/12/slqtsor-user-preferences/#comments</comments>
		<pubDate>Thu, 02 Dec 2010 17:21:55 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[iPhone Game Programming]]></category>

		<guid isPermaLink="false">http://www.71squared.com/?p=1534</guid>
		<description><![CDATA[After getting a question on the forum about the SLQTSOR code from the book I found a small problem with SLQTSOR when using a version of iOS that has multitasking. Due to changes in the default behaviour of an app when pressing the home button, the code in the game to save the users preferences [...]]]></description>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>SLQ is a UK Staff Favourite</title>
		<link>http://www.71squared.com/2010/09/slq-is-a-staff-favourite/</link>
		<comments>http://www.71squared.com/2010/09/slq-is-a-staff-favourite/#comments</comments>
		<pubDate>Sun, 26 Sep 2010 08:15:43 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone Game Programming]]></category>

		<guid isPermaLink="false">http://www.71squared.com/?p=1485</guid>
		<description><![CDATA[Blog reader Steven Burgess dropped me a line yesterday letting me know he had seen Sir Lamorak&#8217;s Quest on the Staff Favourites list on the App store in the UK. I couldn&#8217;t resist jumping onto the App Store and taking a look. Sure enough, Sir Lamorak&#8217;s Quest has made it onto the Staff Favourites. This [...]]]></description>
		<wfw:commentRss>http://www.71squared.com/2010/09/slq-is-a-staff-favourite/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>Rotate 3D model to face vector</title>
		<link>http://www.71squared.com/2010/09/rotate-3d-model-to-face-vector/</link>
		<comments>http://www.71squared.com/2010/09/rotate-3d-model-to-face-vector/#comments</comments>
		<pubDate>Sat, 11 Sep 2010 17:42:26 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[iPhone Game Programming]]></category>
		<category><![CDATA[Objective-C]]></category>

		<guid isPermaLink="false">http://www.71squared.com/?p=1475</guid>
		<description><![CDATA[During the last coupe of weeks I needed to rotate a 3D model I have to face the direction it was travelling in. This caused my much more pain that I&#8217;m sure it should of, but after hunting the internet and asking questions on a couple of forums I was able to get a little [...]]]></description>
		<wfw:commentRss>http://www.71squared.com/2010/09/rotate-3d-model-to-face-vector/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Voices That Matter: iPhone Developers Conference</title>
		<link>http://www.71squared.com/2010/08/voices-that-matter-iphone-developers-conference/</link>
		<comments>http://www.71squared.com/2010/08/voices-that-matter-iphone-developers-conference/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 17:22:42 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[Conference]]></category>
		<category><![CDATA[iPhone Game Programming]]></category>

		<guid isPermaLink="false">http://www.71squared.com/?p=1464</guid>
		<description><![CDATA[Hi all I&#8217;m going to be speaking again at the Voices That Matter:iPhone Developers Conference running the 16th and 17th October in Philadelphia. This is looking to be a great conference which some great leaders in the iPhone development world including: Aaron Hillegass Erica Sadun Stephan Kochan Jeff LaMarche to name but a few. There [...]]]></description>
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		<slash:comments>10</slash:comments>
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