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	<title>Comments on: Particle Collider</title>
	<atom:link href="http://www.71squared.com/2009/08/particle-collider/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.71squared.com/2009/08/particle-collider/</link>
	<description>iPhone Game Development - Web Development</description>
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		<title>By: Johnny Mast</title>
		<link>http://www.71squared.com/2009/08/particle-collider/comment-page-1/#comment-1455</link>
		<dc:creator>Johnny Mast</dc:creator>
		<pubDate>Mon, 10 Aug 2009 17:43:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=667#comment-1455</guid>
		<description>Jaweed can you send me an email on mastjohnny@gmail.com so that i know your email address then i will send you the code.</description>
		<content:encoded><![CDATA[<p>Jaweed can you send me an email on <a href="mailto:mastjohnny@gmail.com">mastjohnny@gmail.com</a> so that i know your email address then i will send you the code.</p>
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		<title>By: jaweed</title>
		<link>http://www.71squared.com/2009/08/particle-collider/comment-page-1/#comment-1454</link>
		<dc:creator>jaweed</dc:creator>
		<pubDate>Mon, 10 Aug 2009 17:37:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=667#comment-1454</guid>
		<description>@Johnny/Mike,
I&#039;m working on a similar project. Please send me the code to convert the player X/Y position from a CGPoint.</description>
		<content:encoded><![CDATA[<p>@Johnny/Mike,<br />
I&#8217;m working on a similar project. Please send me the code to convert the player X/Y position from a CGPoint.</p>
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		<title>By: Johnny Mast</title>
		<link>http://www.71squared.com/2009/08/particle-collider/comment-page-1/#comment-1450</link>
		<dc:creator>Johnny Mast</dc:creator>
		<pubDate>Mon, 10 Aug 2009 11:54:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=667#comment-1450</guid>
		<description>Hi Mike and readers,

I have emailed Mike with some code fixes for the SpriteSheet class because of a possible defect because of Texture2D. Also i have attached some code to convert the player X/Y position from a CGPoint to a TileMap Point.</description>
		<content:encoded><![CDATA[<p>Hi Mike and readers,</p>
<p>I have emailed Mike with some code fixes for the SpriteSheet class because of a possible defect because of Texture2D. Also i have attached some code to convert the player X/Y position from a CGPoint to a TileMap Point.</p>
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	<item>
		<title>By: Pablo</title>
		<link>http://www.71squared.com/2009/08/particle-collider/comment-page-1/#comment-1437</link>
		<dc:creator>Pablo</dc:creator>
		<pubDate>Sun, 09 Aug 2009 04:50:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=667#comment-1437</guid>
		<description>Thanks Mike, I&#039;m glad you liked it :)</description>
		<content:encoded><![CDATA[<p>Thanks Mike, I&#8217;m glad you liked it :)</p>
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	<item>
		<title>By: mike</title>
		<link>http://www.71squared.com/2009/08/particle-collider/comment-page-1/#comment-1434</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Sat, 08 Aug 2009 07:54:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=667#comment-1434</guid>
		<description>@Pablo, your game may not use code from the tutorials just some ideas, but that is a cool take on the original snakes game.  I&#039;m impressed by the really slick look of the game, very nicely put together.

Mike</description>
		<content:encoded><![CDATA[<p>@Pablo, your game may not use code from the tutorials just some ideas, but that is a cool take on the original snakes game.  I&#8217;m impressed by the really slick look of the game, very nicely put together.</p>
<p>Mike</p>
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		<title>By: zack</title>
		<link>http://www.71squared.com/2009/08/particle-collider/comment-page-1/#comment-1430</link>
		<dc:creator>zack</dc:creator>
		<pubDate>Fri, 07 Aug 2009 17:43:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=667#comment-1430</guid>
		<description>Now thats a great game, i hope i can get mine to look and play as good as that.</description>
		<content:encoded><![CDATA[<p>Now thats a great game, i hope i can get mine to look and play as good as that.</p>
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	<item>
		<title>By: Pablo</title>
		<link>http://www.71squared.com/2009/08/particle-collider/comment-page-1/#comment-1429</link>
		<dc:creator>Pablo</dc:creator>
		<pubDate>Fri, 07 Aug 2009 16:25:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=667#comment-1429</guid>
		<description>My game (Space Snake: http://www.shiftingmind.com/spacesnake ) doesn&#039;t use any of the tutorial code per se, but all my font rendering code is insipired in your tutorial&#039;s bitmap font code.</description>
		<content:encoded><![CDATA[<p>My game (Space Snake: <a href="http://www.shiftingmind.com/spacesnake" rel="nofollow">http://www.shiftingmind.com/spacesnake</a> ) doesn&#8217;t use any of the tutorial code per se, but all my font rendering code is insipired in your tutorial&#8217;s bitmap font code.</p>
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