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	<title>Comments on: Black screen of .. urm .. nothingness</title>
	<atom:link href="http://www.71squared.com/2009/07/black-screen-of-urm-nothingness/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.71squared.com/2009/07/black-screen-of-urm-nothingness/</link>
	<description>iPhone Game Development - Web Development</description>
	<lastBuildDate>Wed, 10 Mar 2010 07:03:32 +0000</lastBuildDate>
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		<title>By: Holm76</title>
		<link>http://www.71squared.com/2009/07/black-screen-of-urm-nothingness/comment-page-1/#comment-2315</link>
		<dc:creator>Holm76</dc:creator>
		<pubDate>Tue, 29 Dec 2009 01:37:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=600#comment-2315</guid>
		<description>Hi there. Great Tutorials.

I just found these tuts a couple of days ago and are now on the way to soon producing top quality iPhone games.

I well spoken in the XNA framework from Microsoft for PC and Xbox and Im finding doing graphics programming for the iPhone a pain in the arse compared to XNA.

I also had the same error with the black screen after removing the NSTimer but I didnt waist 8 hours looking for the answer. I just turned to an older simulater and having watched the whole video I started reading all the comments for that video thinking I might not be the only one with that problem and surely somewhere in the middle I found the solution to my problem.

So maybe you should leave the error in there.. If nothing else then as a little exercise for your viewers :)

Great job.</description>
		<content:encoded><![CDATA[<p>Hi there. Great Tutorials.</p>
<p>I just found these tuts a couple of days ago and are now on the way to soon producing top quality iPhone games.</p>
<p>I well spoken in the XNA framework from Microsoft for PC and Xbox and Im finding doing graphics programming for the iPhone a pain in the arse compared to XNA.</p>
<p>I also had the same error with the black screen after removing the NSTimer but I didnt waist 8 hours looking for the answer. I just turned to an older simulater and having watched the whole video I started reading all the comments for that video thinking I might not be the only one with that problem and surely somewhere in the middle I found the solution to my problem.</p>
<p>So maybe you should leave the error in there.. If nothing else then as a little exercise for your viewers :)</p>
<p>Great job.</p>
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		<title>By: Davide</title>
		<link>http://www.71squared.com/2009/07/black-screen-of-urm-nothingness/comment-page-1/#comment-2170</link>
		<dc:creator>Davide</dc:creator>
		<pubDate>Mon, 16 Nov 2009 22:01:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=600#comment-2170</guid>
		<description>Great! I&#039;ve spent a lot of time trying to solve that problem.
Thank you for your great guides :D you&#039;re explaining everything i need to know to develop my first iPhone game.
:D</description>
		<content:encoded><![CDATA[<p>Great! I&#8217;ve spent a lot of time trying to solve that problem.<br />
Thank you for your great guides :D you&#8217;re explaining everything i need to know to develop my first iPhone game.<br />
:D</p>
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	<item>
		<title>By: mike</title>
		<link>http://www.71squared.com/2009/07/black-screen-of-urm-nothingness/comment-page-1/#comment-2154</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Sat, 14 Nov 2009 12:33:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=600#comment-2154</guid>
		<description>Hi Serdar

You are absolutely right, this is something I should have changed in the earlier code.  I will go back and make the changes to stop people getting caught out.

Sorry for the late response to your post, I missed the email when you first made it.

Mike</description>
		<content:encoded><![CDATA[<p>Hi Serdar</p>
<p>You are absolutely right, this is something I should have changed in the earlier code.  I will go back and make the changes to stop people getting caught out.</p>
<p>Sorry for the late response to your post, I missed the email when you first made it.</p>
<p>Mike</p>
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	<item>
		<title>By: Serdar</title>
		<link>http://www.71squared.com/2009/07/black-screen-of-urm-nothingness/comment-page-1/#comment-1914</link>
		<dc:creator>Serdar</dc:creator>
		<pubDate>Wed, 30 Sep 2009 21:12:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=600#comment-1914</guid>
		<description>Mike, I&#039;ve spent more than 8 hours looking for a solution for this. I did change my project similar to yours and it started not working. Then I downloaded your project and compared and commented my code. Everything was the same but my code did not run because my project target was 3.0. I think you should change the line in download project link too.</description>
		<content:encoded><![CDATA[<p>Mike, I&#8217;ve spent more than 8 hours looking for a solution for this. I did change my project similar to yours and it started not working. Then I downloaded your project and compared and commented my code. Everything was the same but my code did not run because my project target was 3.0. I think you should change the line in download project link too.</p>
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	<item>
		<title>By: Jason</title>
		<link>http://www.71squared.com/2009/07/black-screen-of-urm-nothingness/comment-page-1/#comment-1182</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Wed, 08 Jul 2009 19:37:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=600#comment-1182</guid>
		<description>Mike,

I&#039;ve noticed something weird since I upgraded to 3.0, on the device(iphone 3gs) when using openGL, sometimes while the gameloop is running the fps will go down to like 30 (from 60).  It happens fairly randomly and doesn&#039;t happen with 2.2.1(ipod touch), also it doesnt happen on the device if it&#039;s plugged in.  Just curious if you&#039;ve seen anything like this.

Thanks,  and I love the tutorials.</description>
		<content:encoded><![CDATA[<p>Mike,</p>
<p>I&#8217;ve noticed something weird since I upgraded to 3.0, on the device(iphone 3gs) when using openGL, sometimes while the gameloop is running the fps will go down to like 30 (from 60).  It happens fairly randomly and doesn&#8217;t happen with 2.2.1(ipod touch), also it doesnt happen on the device if it&#8217;s plugged in.  Just curious if you&#8217;ve seen anything like this.</p>
<p>Thanks,  and I love the tutorials.</p>
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