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	<title>Comments on: Watching the updates from WWDC</title>
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	<link>http://www.71squared.com/2009/06/watching-the-updates-from-wwdc/</link>
	<description>iPhone Game Development - Web Development</description>
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		<title>By: John</title>
		<link>http://www.71squared.com/2009/06/watching-the-updates-from-wwdc/comment-page-1/#comment-961</link>
		<dc:creator>John</dc:creator>
		<pubDate>Wed, 17 Jun 2009 14:18:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=573#comment-961</guid>
		<description>@Allan From what I have heard, the 3.0 Final iPhone OS is going to be released today (US), so I would expect the SDK to be at the same time. Hopefully :)</description>
		<content:encoded><![CDATA[<p>@Allan From what I have heard, the 3.0 Final iPhone OS is going to be released today (US), so I would expect the SDK to be at the same time. Hopefully :)</p>
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		<title>By: Allan</title>
		<link>http://www.71squared.com/2009/06/watching-the-updates-from-wwdc/comment-page-1/#comment-960</link>
		<dc:creator>Allan</dc:creator>
		<pubDate>Wed, 17 Jun 2009 12:51:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=573#comment-960</guid>
		<description>does anybody know, when the new version of the Xcode SDK will is going to be released?</description>
		<content:encoded><![CDATA[<p>does anybody know, when the new version of the Xcode SDK will is going to be released?</p>
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		<title>By: RoberRM</title>
		<link>http://www.71squared.com/2009/06/watching-the-updates-from-wwdc/comment-page-1/#comment-882</link>
		<dc:creator>RoberRM</dc:creator>
		<pubDate>Tue, 09 Jun 2009 01:09:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=573#comment-882</guid>
		<description>Thank you, mike! But take it easy, we don&#039;t want you to get tired of us. ;)</description>
		<content:encoded><![CDATA[<p>Thank you, mike! But take it easy, we don&#8217;t want you to get tired of us. ;)</p>
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		<title>By: mike</title>
		<link>http://www.71squared.com/2009/06/watching-the-updates-from-wwdc/comment-page-1/#comment-880</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Mon, 08 Jun 2009 21:06:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=573#comment-880</guid>
		<description>Hi guys, I have just downloaded Safari 4 and I&#039;m a happy man.  I was using the Beta, but they have certainly tightened things up.

I agree that having both OpenGL ES 1.1 and 2.0 will be a challenge.  As I&#039;m still learning I think I&#039;ll be sticking with 1.1 features rather than work to cover both.  EDIT: Thinking about it, I am working on a project which may well mean I end up using OpenGL ES 2.0 sooner rather than later.  I will of course share what I learn :o)

That said, I would like to get into shaders so I&#039;m sure its something I&#039;m going to be playing with :O)

I&#039;ve not downloaded Golden Master yet, but I am going to and I&#039;ll post an update on how to get the projects posted so far working.

Mike</description>
		<content:encoded><![CDATA[<p>Hi guys, I have just downloaded Safari 4 and I&#8217;m a happy man.  I was using the Beta, but they have certainly tightened things up.</p>
<p>I agree that having both OpenGL ES 1.1 and 2.0 will be a challenge.  As I&#8217;m still learning I think I&#8217;ll be sticking with 1.1 features rather than work to cover both.  EDIT: Thinking about it, I am working on a project which may well mean I end up using OpenGL ES 2.0 sooner rather than later.  I will of course share what I learn :o)</p>
<p>That said, I would like to get into shaders so I&#8217;m sure its something I&#8217;m going to be playing with :O)</p>
<p>I&#8217;ve not downloaded Golden Master yet, but I am going to and I&#8217;ll post an update on how to get the projects posted so far working.</p>
<p>Mike</p>
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		<title>By: RoberRM</title>
		<link>http://www.71squared.com/2009/06/watching-the-updates-from-wwdc/comment-page-1/#comment-879</link>
		<dc:creator>RoberRM</dc:creator>
		<pubDate>Mon, 08 Jun 2009 21:01:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=573#comment-879</guid>
		<description>Hi!
I have installed Safari 4.0 now and I can actually feel the speed! :D  
I&#039;ve missed a new iPod, though. :(  As I said before, I can&#039;t afford the iPhone yet.
As for the OS 3.0... Wow! But unfortunately, as Philip Orr says, having OpenGL ES 2.0 in the iPhone 3GS and 1.1 in the iPhone 3G and iPod Touch means that we will have to work twice to make our games available for everyone (or just stay with 1.1 and forget about the goodies of 2.0). I don&#039;t understand why Apple has left both OS &quot;active&quot; (so to speak).
Mike, have you tested your game with the Golden Master of the OS? Does it work? And if it doesn&#039;t, will you make a tutorial with the needed changes?
Thank you very much, and treat yourself to the newest Safari, it&#039;s really worth it. ;)</description>
		<content:encoded><![CDATA[<p>Hi!<br />
I have installed Safari 4.0 now and I can actually feel the speed! :D<br />
I&#8217;ve missed a new iPod, though. :(  As I said before, I can&#8217;t afford the iPhone yet.<br />
As for the OS 3.0&#8230; Wow! But unfortunately, as Philip Orr says, having OpenGL ES 2.0 in the iPhone 3GS and 1.1 in the iPhone 3G and iPod Touch means that we will have to work twice to make our games available for everyone (or just stay with 1.1 and forget about the goodies of 2.0). I don&#8217;t understand why Apple has left both OS &#8220;active&#8221; (so to speak).<br />
Mike, have you tested your game with the Golden Master of the OS? Does it work? And if it doesn&#8217;t, will you make a tutorial with the needed changes?<br />
Thank you very much, and treat yourself to the newest Safari, it&#8217;s really worth it. ;)</p>
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		<title>By: Philip Orr</title>
		<link>http://www.71squared.com/2009/06/watching-the-updates-from-wwdc/comment-page-1/#comment-878</link>
		<dc:creator>Philip Orr</dc:creator>
		<pubDate>Mon, 08 Jun 2009 20:21:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.71squared.co.uk/?p=573#comment-878</guid>
		<description>Was very worried about no new hardware as it was left to the very end. Nice to see that most of the rumors coming true.

Interesting to note that the iPhone 3G will still be on sale, meaning having to support 2 distinct model types when developing games based on the faster processor and the new OpenGL&#124;ES 2.0. Go mobile shaders. Something else for you to get into. :-)</description>
		<content:encoded><![CDATA[<p>Was very worried about no new hardware as it was left to the very end. Nice to see that most of the rumors coming true.</p>
<p>Interesting to note that the iPhone 3G will still be on sale, meaning having to support 2 distinct model types when developing games based on the faster processor and the new OpenGL|ES 2.0. Go mobile shaders. Something else for you to get into. :-)</p>
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